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Timelapse: Making a game in 16 hours - Loop City (Ludum Dare 47)

The process of creating a game for a game jam.

Posted:
October 12, 2020

About

I took part in a game dev competition called Ludum Dare, where you have 72 hours to make a game. I ended up using only 16 and thought it turned out to be a cool little game! The theme was "stuck in a loop", so I basically made a point and click adventure puzzle game where you endlessly fall through a hole that repeats itself, and in this hole there are people that you have to help in order to get out. Initially I had recorded the development to make a devlog/post mortem but I don't feel like recording audio so I just made a timelapse with the footage I had.